I'm stoked to announce that the synth pack I have been working on for the past few months has been released with the electronica giant at Loopmasters! Absynth Ambient Soundscapes is now available for purchase here.
Many of you may know that my favorite synth is Absynth, and I have developed and co-produced these patches - Ambient Soundscapes Patchworx is an extensive collection of Ambient presets, created exclusively for Loopmasters. It features 64 malleable sounds designed with Native Instruments Absynth, including Exquisite Pads and FX, Cinematic Sequences, Exotic Keys and Oblique Percussion and Mallets.
These remarkable, purely synthesized textures feature authentic Macro Control programming and can be morphed into unique timbre categories. Absynth's Effect module is utilised for flexible ambience and abstract layering. Sound shaping is prepared equally for the Composer and Sound Designer for fast, effective results. Presets have been allocated key metadata for full search capabilities.
"In Detail expect to find 11 SFX Presets, 12 Keys Presets, 4 Lead and Mallet Presets, 26 Pad Presets, 3 Percussion Presets, 8 Sequence Presets, 64 MIDI Files and 64 Wav Loops."
Many of these hybrid sounds fall into the fine area of "multi-track" timbre - we all know that layering sounds is part of sound design. However when for example we deal with very small frequency ranges, using sine waves and narrow spectrums, it becomes apparent how these patches as a whole, can still be perceived as 1 sound - that is either rich or sparse, and anywhere between.
As a patch, it was important to me that patches were built coherently as 1 sound. I felt that many patches don't get used because there is too much variation going on - there are too many sounds. At least that is the result of the endless programming power of Absynth's Envelopes and Sample Jumps, but my patches were predominantly focused on synth textures.
The paradox is, of course, that this may just be a point of view, and both musicians and sound designers may still see these as multi-track patches, or even different instruments altogether! Even using Native Instruments Browser Attributes in Absynth was unusual, as in many stages there were sounds that fell into several categories, especially due to the depth of manipulation offered by the Macro Controls.
I will be producing videos detailing the production and flexibility of these. Be sure to check out my Youtube Channel for more videos.
In the meantime I hope you find these sounds inspiring!